A cultivation sandbox RPG where choices shape your journey through a world inspired by Chinese mythology.
Also known as: 鬼谷八荒
Confirmed playable from players’ real play data on Mac (not tested by ExeDock itself).
| Mac | Community verified2 players · 2.8 hours |
|---|---|
| Phone | iOS · Not verifiedAndroid · Not verified |
| Total | 2 players · 2.8 hours |
| Players | 2 |
|---|---|
| Launch success | 100% |
| Players’ play time | 2.8 hours |
| Apple silicon | M4 |
| Memory | 16 GB |
| macOS version | macOS 27 |
| Game engine | Unity |
| Last played | 2026-11-14 |
Added up automatically from anonymous play records, updated hourly.
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Tale of Immortal is an open-world sandbox game inspired by Chinese mythology and cultivation. Begin as an ordinary cultivator, grow stronger, and battle creatures drawn from the Classic of Mountains and Seas. Your choices shape your journey and its story.
Yes. Tale of Immortal is a Windows game that runs on Apple silicon Macs (M1 and later) with the free ExeDock launcher — status: Community Verified. The recommended settings are applied automatically; no virtual machine or manual Wine setup needed. 2 players have played it on Mac for 2.8 hours in total.
Usually, yes. Tale of Immortal is made with Unity, which ExeDock recognizes automatically; other Unity games can be dragged into ExeDock and played with matching settings. Every game can differ, so check its page or simply try it.
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