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PEAK

Scale a perilous mountain alone or with up to three fellow scouts in this co-op climbing game.

Engine UnityDeveloper Team PEAKPublisher Aggro Crab and Landfall
Platforms Windows · macOS (via ExeDock, Apple silicon)Languages English、Japanese、Traditional Chinese、Simplified Chinese、Korean、French、Spanish、German、Italian、Brazilian Portuguese、Russian、Thai、Vietnamese、Indonesian、Polish、Turkish
Mac compatibility
Community Verified

Confirmed playable from players’ real play data on Mac (not tested by ExeDock itself).

By platform

MacCommunity verified1 players · 9.4 hours
PhoneiOS · Not verifiedAndroid · Not verified
Total1 players · 9.4 hours

Tested by players

Players1
Launch success100%
Players’ play time9.4 hours
Apple siliconM1
Memory8 GB
macOS versionmacOS 26
Game engineUnity
Last played2026-11-11

Added up automatically from anonymous play records, updated hourly.

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Lost nature scouts must climb the mountain at the center of a mysterious island to seek rescue. Play solo or team up online with up to three others, helping one another over ledges and using ropes and climbing spikes. The route crosses varied biomes, where food, injuries, stamina and survival items all matter. The island layout changes daily.

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Can I play PEAK on a Mac?

Yes. PEAK is a Windows game that runs on Apple silicon Macs (M1 and later) with the free ExeDock launcher — status: Community Verified. The recommended settings are applied automatically; no virtual machine or manual Wine setup needed. 1 player has played it on Mac for 9.4 hours in total.

Can I play other Unity games on Mac?

Usually, yes. PEAK is made with Unity, which ExeDock recognizes automatically; other Unity games can be dragged into ExeDock and played with matching settings. Every game can differ, so check its page or simply try it.

Unity games on Mac →

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