An episodic RPG of strange worlds, expressive pixel animation, and battles where you can fight or spare.
Confirmed playable from players’ real play data on Mac (not tested by ExeDock itself).
| Players | 1 |
|---|---|
| Launch success | 100% |
| Players’ play time | 0.9 hours |
| Apple silicon | M4 |
| Memory | 16 GB |
| macOS version | macOS 26 |
| Game engine | GameMaker |
| Last played | 2026-10-31 |
Added up automatically from anonymous play records, updated hourly.
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Explore a mysterious world alongside new and familiar characters in this chapter-based RPG set in a parallel story to UNDERTALE. Fight or spare enemies in bullet-dodging battles, with a story and soundtrack by Toby Fox and pixel animation by Temmie Chang. Chapters 1–5 are available; more chapters are planned as updates.
Yes. DELTARUNE is a Windows game that runs on Apple silicon Macs (M1 and later) with the free ExeDock launcher — status: Community Verified. The recommended settings are applied automatically; no virtual machine or manual Wine setup needed. 1 player has played it on Mac for 0.9 hours in total.
Usually, yes. DELTARUNE is made with GameMaker, which ExeDock recognizes automatically; other GameMaker games can be dragged into ExeDock and played with matching settings. Every game can differ, so check its page or simply try it.
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