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A first-person horror story about Scott Cawthon and his family trying to survive a night at home.
Also known as: TJoC SM
Tested by the ExeDock team; the recommended settings are applied automatically.
| Test Mac | Apple M2 |
|---|---|
| Memory | 16 GB |
| macOS version | macOS 27 |
| Game engine | Unreal Engine |
| Compatibility mode | Wine 10 · D3DMetal |
| Result | Launches; picture works |
| Last tested | 2026-10-25 |
| Players | 1 |
|---|---|
| Launch success | 91% |
| Players’ play time | 1 hours |
| Apple silicon | M1 |
| Memory | 16 GB |
| macOS version | macOS 26 |
| Last played | 2026-10-25 |
Added up automatically from anonymous play records, updated hourly.
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The Joy of Creation: Story Mode is a Windows horror fan game by Nikson, set in the Five Nights at Freddy’s universe. Play through the eyes of Scott Cawthon and his family as they try to survive a night in their home and uncover the events behind the horror.
Yes. The Joy of Creation: Story Mode is a Windows game that runs on Apple silicon Macs (M1 and later) with the free ExeDock launcher — status: Verified by ExeDock. The recommended settings are applied automatically; no virtual machine or manual Wine setup needed. Tested by ExeDock (Apple M2, 16 GB, macOS 27): Launches; picture works. 1 player has played it on Mac for 1 hours in total.
Usually, yes. The Joy of Creation: Story Mode is made with Unreal Engine, which ExeDock recognizes automatically; other Unreal Engine games can be dragged into ExeDock and played with matching settings. Every game can differ, so check its page or simply try it.
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