A night-shift survival horror game with upgraded visuals and camera-based defenses.
Confirmed playable from players’ real play data on Mac (not tested by ExeDock itself).
| Mac | Community verified1 players · 0.9 hours |
|---|---|
| Phone | iOS · Not verifiedAndroid · Not verified |
| Total | 1 players · 0.9 hours |
| Players | 1 |
|---|---|
| Launch success | 100% |
| Players’ play time | 0.9 hours |
| Apple silicon | A18 Pro |
| Memory | 8 GB |
| macOS version | macOS 26 |
| Game engine | GameMaker |
| Last played | 2026-11-14 |
Added up automatically from anonymous play records, updated hourly.
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Play as a night security guard at a new restaurant after Freddy Fazbear’s pizzeria closes. Monitor the restaurant through security cameras, use night vision to check dark areas, and manage the power consumed by cameras and doors. This remaster updates the original game’s 3D visuals, rewrites its code, and rebalances gameplay while retaining the original mechanics.
Yes. Five Nights at Candy's Remastered is a Windows game that runs on Apple silicon Macs (M1 and later) with the free ExeDock launcher — status: Community Verified. The recommended settings are applied automatically; no virtual machine or manual Wine setup needed. 1 player has played it on Mac for 0.9 hours in total.
Usually, yes. Five Nights at Candy's Remastered is made with GameMaker, which ExeDock recognizes automatically; other GameMaker games can be dragged into ExeDock and played with matching settings. Every game can differ, so check its page or simply try it.
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