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Engine statistics

Game Engine Usage Trends 2026: The Engines Behind 32 Windows Games

ExeDock tells which engine a game was made with from its files. These are the engines of the Windows games players added to ExeDock to play on a Mac, recounted every day.

Updated October 26, 2026 · counted since October 15, 2026

32Windows games
6game engines
84.4%with a recognized engine
RPG Maker XPmost common engine (33.3%)

Share by engine type

The 27 games with a recognized engine, by type of engine

3D / general engines63% · 17 gamesRPG Maker37% · 10 games

The 6 most common game engines

Games and share; versions of one game count once, colour shows the engine type

RPG Maker XP9 · 33.3%
Unity9 · 33.3%
Unreal Engine6 · 22.2%
Creation Engine1 · 3.7%
GameMaker1 · 3.7%
RPG Maker 2000/20031 · 3.7%
RPG Maker3D / general engines

RPG Maker generations

Year each version came out in brackets

RPG Maker 2000/2003 (2000)1 · 10%
RPG Maker XP (2004)9 · 90%
RPG Maker VX (2007)0 · 0%
RPG Maker VX Ace (2011)0 · 0%
RPG Maker MV (2015)0 · 0%
RPG Maker MZ (2020)0 · 0%

New games each month

By engine type: which kinds of engines are growing

Counting began on October 15, 2026; a monthly trend chart appears here after three months.

Game engine trends in 2026: what the numbers say

As of October 26, 2026, ExeDock has recognized 32 Windows games on Mac. For 27 of them (84.4%) it could tell the engine, 6 engines in all. The most common is RPG Maker XP (33.3%), followed by Unity (33.3%) and Unreal Engine (22.2%); together the top three make up 88.9%.

Of 10 RPG Maker games, the MV/MZ generation released since 2015 makes up 0%. MZ (0 games) and MV (0) are about even: neither generation has taken over. XP, VX and VX Ace from 2004–2011 still account for 9 games: games made with old versions are still being played.

Unity has 9 games, about 1.5 times Unreal Engine (6): indie and doujin games still mostly use Unity.

By time actually played, RPG Maker XP accounts for 76% of all hours and Unreal Engine for 18.2%.

Method: versions of one game are counted once; ExeDock tells the engine from the game's files (RPG Maker MZ by js/rmmz_core.js, for example), and games it cannot tell are listed as "unrecognized" and left out of the shares. These are the games ExeDock users want to play on a Mac, not the whole games market. No personal data is included; updated daily.

Full data

EngineTypeGamesShareShare of play timePlay on Mac
RPG Maker XPRPG Maker933.3%76%How to play
Unity3D / general engines933.3%5.8%How to play
Unreal Engine3D / general engines622.2%18.2%How to play
Creation Engine3D / general engines13.7%0%How to play
GameMaker3D / general engines13.7%0%How to play
RPG Maker 2000/2003RPG Maker13.7%0%How to play
Unrecognized engine—5———

The aggregate statistics published on this page are licensed under CC BY 4.0. When reusing them, credit ExeDock, link to this page and the license, and indicate whether changes were made.

FAQ

What is the most common game engine in 2026?

Of the 27 games counted by ExeDock, the most common engine is RPG Maker XP (33.3%), followed by Unity (33.3%) and Unreal Engine (22.2%).

Which is used by more games, RPG Maker MZ or MV?

Of 10 RPG Maker games, the MV/MZ generation released since 2015 makes up 0%. MZ (0 games) and MV (0) are about even: neither generation has taken over. XP, VX and VX Ace from 2004–2011 still account for 9 games: games made with old versions are still being played.

Which is more common, Unity or Unreal Engine?

Unity has 9 games, about 1.5 times Unreal Engine (6): indie and doujin games still mostly use Unity.

Can Windows games made with these engines be played on a Mac?

Yes. The free ExeDock recognizes these engines and sets each game up to run on Apple silicon Macs, with no virtual machine and no Wine setup of your own.

Bring your Windows games to your Mac

Whatever engine it was made with, drag the game folder into ExeDock and play.

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